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Case study

Super Smash Bros. 64: matching Nintendo 64 decompilation

Super Smash Bros. 64 Decompilation rebuilds the US Super Smash Bros. ROM for the Nintendo 64. The README gives the baserom hashes, extracts assembly and assets with splat, and includes diff and m2c helpers for matching work.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
273
Last commit
2026-10-20
Language
C

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • The US ROM SHA-1 is e2929e10fccc0aa84e5776227e798abc07cedabf. Place it at baserom.us.z64.
  • Run bash ./installDependencies.sh, then make init, which extracts and builds. Later builds use make.
  • macOS builds use MIPS binutils and GNU make from MacPorts.
  • The README names no license.

Cite

BibTeX

@misc{ssb64-decomp-case,
  title = {{Super Smash Bros. 64: matching Nintendo 64 decompilation}},
  howpublished = {\url{https://github.com/VetriTheRetri/ssb-decomp-re}},
  url = {https://github.com/VetriTheRetri/ssb-decomp-re},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/ssb64-decomp-case/}}
}

Plain text

Super Smash Bros. 64: matching Nintendo 64 decompilation. https://github.com/VetriTheRetri/ssb-decomp-re (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/ssb64-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · VetriTheRetri/ssb-decomp-re · Revision 572a747

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