Case study
Stretch Panic: matching decompilation of three PlayStation 2 releases
Stretch Panic reconstructs three PlayStation 2 releases from shared C/C++ source and compares each rebuilt executable’s loaded image byte for byte with the original. Its build splits a user-provided executable with splat, compiles matched functions with a pinned CodeWarrior toolchain, and assembles remaining functions; the author reports 589 of 1,351 game functions matched.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 3
- Last commit
- 2026-11-04
- Language
- C
- License (GitHub)
- CC0-1.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Linux x86-64 or WSL2, Python 3.9 or newer, git, and a personal copy of a listed release are required.
- Prerequisites: The build uses splat, ninja and the pinned mwcps2-2.3.3-000906 compiler.
- Limits: The author reports 589 of 1,351 game functions matched; later milestones remain unfinished.
- License: CC0-1.0.
Cite
BibTeX
@misc{stretch-panic-decomp-case,
title = {{Stretch Panic: matching decompilation of three PlayStation 2 releases}},
howpublished = {\url{https://github.com/Harskov/stretch-panic-usa}},
url = {https://github.com/Harskov/stretch-panic-usa},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/stretch-panic-decomp-case/}}
}Plain text
Stretch Panic: matching decompilation of three PlayStation 2 releases. https://github.com/Harskov/stretch-panic-usa (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/stretch-panic-decomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · Harskov/stretch-panic-usa · Revision ee59f38
- ROADMAP.md GitHub · Harskov/stretch-panic-usa · Revision ee59f38
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