Case study
Summoner 2: matching PlayStation 2 decompilation
Reconstructs the PlayStation 2 version of Summoner 2 as C++ source that is compared with the original executable. Splat separates executable units, objdiff checks functions, and the build links matched units from source while rejecting byte differences.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 1
- Last commit
- 2026-10-14
- Language
- C++
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Requires a user-owned copy of Summoner 2, Python 3.11+, and either an Apple Silicon Mac or x86-64 Linux machine; Macs also need Rosetta 2.
- Prerequisites: PS2 binutils, the compiler, wibo, and objdiff-cli are fetched by the build setup.
- License: No licence file in the repository.
Cite
BibTeX
@misc{summoner-2-ps2-decomp-case,
title = {{Summoner 2: matching PlayStation 2 decompilation}},
howpublished = {\url{https://github.com/mikegoforth/summoner-2-decomp}},
url = {https://github.com/mikegoforth/summoner-2-decomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/summoner-2-ps2-decomp-case/}}
}Plain text
Summoner 2: matching PlayStation 2 decompilation. https://github.com/mikegoforth/summoner-2-decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/summoner-2-ps2-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · mikegoforth/summoner-2-decomp · Revision 0c2edc3
- CONTRIBUTING.md GitHub · mikegoforth/summoner-2-decomp · Revision 0c2edc3
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