Case study
Summoner: A Goddess Reborn: an in-progress GameCube decompilation
sgr reconstructs source for the USA GameCube release of Summoner: A Goddess Reborn. Its build uses the user's disc image and generated configuration, while objdiff compares rebuilt objects as the C and C++ decompilation progresses.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 8
- Last commit
- 2025-12-09
- Language
- C
- License (GitHub)
- CC0-1.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a demo observed; no download method found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: An existing USA Rev 0 game disc image is required.
- Prerequisites: Python and Ninja are required; the README lists platform-specific setup details.
- Limits: The decompilation is described as work in progress.
- License: CC0-1.0 license.
Cite
BibTeX
@misc{summoner-goddess-reborn-decomp-case,
title = {{Summoner: A Goddess Reborn: an in-progress GameCube decompilation}},
howpublished = {\url{https://github.com/Charlese2/sgr}},
url = {https://github.com/Charlese2/sgr},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/summoner-goddess-reborn-decomp-case/}}
}Plain text
Summoner: A Goddess Reborn: an in-progress GameCube decompilation. https://github.com/Charlese2/sgr (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/summoner-goddess-reborn-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · Charlese2/sgr · Revision e260a0e
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