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Case study

Super Mario Advance 2: exact-match GBA disassembly

SMA2 disasm reconstructs the US Game Boy Advance ROM of Super Mario World: Super Mario Advance 2 as Armips assembly. The author reports an exact full-ROM rebuild, with ROM pointers replaced by labels and graphics and sound extracted locally from an original ROM.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
7
Last commit
2024-01-30
Language
Assembly

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Armips and an original US SMA2 ROM for extracting game data.
  • Limits: Pointer-label changes have not been thoroughly tested.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{sma2-disasm-case,
  title = {{Super Mario Advance 2: exact-match GBA disassembly}},
  howpublished = {\url{https://github.com/KarisaAdvynia/sma2-disasm}},
  url = {https://github.com/KarisaAdvynia/sma2-disasm},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/sma2-disasm-case/}}
}

Plain text

Super Mario Advance 2: exact-match GBA disassembly. https://github.com/KarisaAdvynia/sma2-disasm (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/sma2-disasm-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · KarisaAdvynia/sma2-disasm · Revision b75c69f

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