Case study
SSX 3: an in-progress matching PS2 decompilation
SSX 3 reconstructs source for the NTSC-U PlayStation 2 game with the goal of matching its executable. The repository includes C++ source, build configuration and working notes on functions, data structures and subsystems such as rider physics, animation and world streaming.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 42
- Last commit
- 2026-10-18
- Language
- Python
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- A legally obtained NTSC-U SSX 3 disc image is required.
- Builds require Linux capable of running 32-bit applications, MIPS binutils, Ninja, Wine and Python dependencies; WSL2 is documented as an option.
- The decompilation is in progress; other regions and versions are outside the current target.
Cite
BibTeX
@misc{ssx3-decomp-case,
title = {{SSX 3: an in-progress matching PS2 decompilation}},
howpublished = {\url{https://github.com/ssxdecomp/ssx3}},
url = {https://github.com/ssxdecomp/ssx3},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/ssx3-decomp-case/}}
}Plain text
SSX 3: an in-progress matching PS2 decompilation. https://github.com/ssxdecomp/ssx3 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/ssx3-decomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · ssxdecomp/ssx3 · Revision 3ba7ec7
- docs/notes/README.md GitHub · ssxdecomp/ssx3 · Revision 3ba7ec7
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