Case study
split2-recomp: statically recompiling TimeSplitters 2 for PC
split2-recomp rebuilds TimeSplitters 2 for the original Xbox as a native program for Windows, macOS, and Linux, including SteamOS and Steam Deck. The build is made on the player's computer from their own copy.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 67
- Last commit
- 2026-11-02
- Language
- Python
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence

- Observed
- Download and demo observed; the case covers part of the target software.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- A PAL or USA copy, as a .iso, a .xiso, or a folder of the disc files. Other releases are refused.
- 64-bit Windows 10 or 11, a Mac with Apple silicon on macOS 13 or later, or x86-64 Linux with Vulkan drivers. About 450 MB of space, plus room for the game files.
- The README does not name a license.
Cite
BibTeX
@misc{split2-recomp-case,
title = {{split2-recomp: statically recompiling TimeSplitters 2 for PC}},
howpublished = {\url{https://github.com/phobos665/split2-recomp}},
url = {https://github.com/phobos665/split2-recomp},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/split2-recomp-case/}}
}Plain text
split2-recomp: statically recompiling TimeSplitters 2 for PC. https://github.com/phobos665/split2-recomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/split2-recomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · phobos665/split2-recomp · Revision 7a3345f
More in Games
- ssbu-recomp: static recompilation with explicit mode limits · Case study
- ssrecomp: a single-screen Pokémon SoulSilver static recompilation · Case study
- SSX 3: statically recompiling the PS2 game to Rust · Case study
- SSX On Tour: a PSP static recompilation for PC · Case study
- SSX Tricky Recomp: native Linux recompilation of the Xbox game · Case study
- SSX Tricky: an Xbox static recompilation for Windows · Case study