Case study
SSX Tricky: an Xbox static recompilation for Windows
SSX Tricky: PC Port translates the Xbox game's code to C with xboxrecomp and runs it as a native Windows program using Direct3D 11, XAudio2 and XInput. The repository contains game-specific port code and notes on gameplay systems and asset formats. Its regeneration script translates code from the user's USA disc, while additional fixes and recovered functions are needed to reproduce the tested build.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 6
- Last commit
- 2026-09-30
- Language
- C
GitHub data as of 2026-11-10
Evidence

- Observed
- Download and demo observed; the case covers part of the target software.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Windows 10 or 11 x64 with a Direct3D 11 GPU and the user's USA Xbox SSX Tricky ISO.
- Prerequisites: Source builds use MSYS2 UCRT64, GCC, CMake, Python and the documented Python packages; the regeneration script alone does not reproduce the tested build.
- Limits: The author reports races through the results screen and hard-disk saves. The pre-race intro is often skipped, some graphics differ from Xbox, and courses beyond Garibaldi and Mesablanca are lightly tested.
- License: No licence file in the repository.
Cite
BibTeX
@misc{ssx-tricky-pc-port-case,
title = {{SSX Tricky: an Xbox static recompilation for Windows}},
howpublished = {\url{https://github.com/MatiasRiveraC/SSX-Tricky-PC}},
url = {https://github.com/MatiasRiveraC/SSX-Tricky-PC},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/ssx-tricky-pc-port-case/}}
}Plain text
SSX Tricky: an Xbox static recompilation for Windows. https://github.com/MatiasRiveraC/SSX-Tricky-PC (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/ssx-tricky-pc-port-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · MatiasRiveraC/SSX-Tricky-PC · Revision 569353b
- docs/notes/RE_NOTES_PC_PORT_PLAN.md GitHub · MatiasRiveraC/SSX-Tricky-PC · Revision 569353b
More in Games
- Star Fox: a native SNES recompilation · Case study
- Star Wars Episode I: Racer: an N64 static recompilation · Case study
- Star Wars Trilogy Arcade: a native PC port from PowerPC static recompilation · Case study
- Star Wars: Knights of the Old Republic: a Win32 static recompilation · Case study
- StarCraft 64: a native port by static recompilation · Case study
- StarCraft: Ghost — an Xbox executable statically recompiled for Windows · Case study