Case study
Super Mario Land Disassembly: rebuilding the Game Boy game
This repository is a disassembly of Super Mario Land. It builds Super Mario Land (World) (Rev A). Sections that are not yet disassembled are filled from the original ROM.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 71
- Last commit
- 2022-09-29
- Language
- Assembly
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Place the original ROM at baserom.gb. The built ROM's SHA-1 is 418203621b887caa090215d97e3f509b79affd3e.
- RGBDS 0.3.5 and pypng.
- The README names no license.
Cite
BibTeX
@misc{supermarioland-decomp-case,
title = {{Super Mario Land Disassembly: rebuilding the Game Boy game}},
howpublished = {\url{https://github.com/kaspermeerts/supermarioland}},
url = {https://github.com/kaspermeerts/supermarioland},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/supermarioland-decomp-case/}}
}Plain text
Super Mario Land Disassembly: rebuilding the Game Boy game. https://github.com/kaspermeerts/supermarioland (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/supermarioland-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · kaspermeerts/supermarioland · Revision 618d00e
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