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Case study

Saints Row: static recompilation of the Xbox 360 game

Version 0.1.0 statically recompiles Saints Row for the Xbox 360, NTSC-U title ID 545107D1, to Windows with ReXGlue. It boots through the logos and menu, and New Game reaches Player Creation and then Stilwater on foot, with graphics, audio, and controller input. The first mission, combat, vehicles, and Load Game are untested. The installer is SaintsRow-Installer-windows-x64.exe. A checkout can use Setup.cmd and Play.cmd. The first build takes 30 to 60 minutes and needs about 20 GB free.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C1 partial scope or analysis entry
Stars
26
Last commit
2026-11-02
Language
C++
License (GitHub)
MIT

GitHub data as of 2026-11-10

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Evidence

Demo screenshot from the project's public documentation
Observed
Download and demo observed; the case covers part of the target software.
Scope
Partial
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • An NTSC-U ISO or an extracted folder that contains default.xex. Setup.cmd checks for Git, CMake, Ninja, LLVM or Clang, Python, and the Visual Studio C++ Build Tools.
  • License: MIT for the tools, build files, runtime glue, and documentation in this repository.

Cite

BibTeX

@misc{saints-row-360,
  title = {{Saints Row: static recompilation of the Xbox 360 game}},
  howpublished = {\url{https://github.com/sp00nznet/saintsrow}},
  url = {https://github.com/sp00nznet/saintsrow},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/saints-row-360/}}
}

Plain text

Saints Row: static recompilation of the Xbox 360 game. https://github.com/sp00nznet/saintsrow (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/saints-row-360/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · sp00nznet/saintsrow · Revision a608043

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