Case study
Saints Row: static recompilation of the Xbox 360 game
Version 0.1.0 statically recompiles Saints Row for the Xbox 360, NTSC-U title ID 545107D1, to Windows with ReXGlue. It boots through the logos and menu, and New Game reaches Player Creation and then Stilwater on foot, with graphics, audio, and controller input. The first mission, combat, vehicles, and Load Game are untested. The installer is SaintsRow-Installer-windows-x64.exe. A checkout can use Setup.cmd and Play.cmd. The first build takes 30 to 60 minutes and needs about 20 GB free.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 26
- Last commit
- 2026-11-02
- Language
- C++
- License (GitHub)
- MIT
GitHub data as of 2026-11-10
Evidence

- Observed
- Download and demo observed; the case covers part of the target software.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- An NTSC-U ISO or an extracted folder that contains default.xex. Setup.cmd checks for Git, CMake, Ninja, LLVM or Clang, Python, and the Visual Studio C++ Build Tools.
- License: MIT for the tools, build files, runtime glue, and documentation in this repository.
Cite
BibTeX
@misc{saints-row-360,
title = {{Saints Row: static recompilation of the Xbox 360 game}},
howpublished = {\url{https://github.com/sp00nznet/saintsrow}},
url = {https://github.com/sp00nznet/saintsrow},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/saints-row-360/}}
}Plain text
Saints Row: static recompilation of the Xbox 360 game. https://github.com/sp00nznet/saintsrow (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/saints-row-360/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · sp00nznet/saintsrow · Revision a608043
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