Case study
ReverseSanta: a reconstruction of Santa Claus in Trouble
ReverseSanta is a C++ reimplementation of Joymania's Santa Claus in Trouble built from study of the original without disassembly tools. Its source includes game, level, graphics, and editor components using DirectX 9. The author describes the result as inaccurate to the original and has not tested it from start to finish.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 1
- Last commit
- 2023-10-18
- Language
- C++
- License (GitHub)
- MIT
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a demo observed; no download method found.
- Checked
- 2026-11-08
Requirements & limits
- Prerequisites: DirectX 9 SDK and the dependencies referenced by the CMake build are needed.
- Limits: The author reports inaccurate behavior and has not tested playability from start to finish.
- License: MIT license.
Cite
BibTeX
@misc{reversesanta-case,
title = {{ReverseSanta: a reconstruction of Santa Claus in Trouble}},
howpublished = {\url{https://github.com/igor725/ReverseSanta}},
url = {https://github.com/igor725/ReverseSanta},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/reversesanta-case/}}
}Plain text
ReverseSanta: a reconstruction of Santa Claus in Trouble. https://github.com/igor725/ReverseSanta (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/reversesanta-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · igor725/ReverseSanta · Revision 4cc537a
- CMakeLists.txt GitHub · igor725/ReverseSanta · Revision 4cc537a
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