Case study
REminiscence: a Flashback engine reimplementation
REminiscence reimplements the engine of the 1992 game Flashback and runs on data files from the user's DOS, Amiga, Macintosh or PC-98 release. Its SDL-based code handles game logic, graphics, cutscenes, audio and saves, with command-line options for scaling, widescreen display and language.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 31
- Last commit
- 2026-07-22
- Language
- C++
- Status
- Archived
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Original Flashback files from a supported release; Macintosh data needs a dumped resource fork.
- Prerequisites: SDL2 and the libraries listed in the Makefile.
- License: No licence file in the repository.
Cite
BibTeX
@misc{reminiscence-flashback-case,
title = {{REminiscence: a Flashback engine reimplementation}},
howpublished = {\url{https://github.com/cyxx/REminiscence}},
url = {https://github.com/cyxx/REminiscence},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/reminiscence-flashback-case/}}
}Plain text
REminiscence: a Flashback engine reimplementation. https://github.com/cyxx/REminiscence (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/reminiscence-flashback-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.txt GitHub · cyxx/REminiscence · Revision 947a4dc
- Makefile GitHub · cyxx/REminiscence · Revision 947a4dc
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