Case study
REinforced: extending the Flashback engine reimplementation
REinforced extends the REminiscence reimplementation of the 1992 Flashback game engine. Its C++ engine reads original PC, Amiga or Macintosh files and offers widescreen display modes, graphics scaling, saves and audio playback.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 60
- Last commit
- 2026-07-09
- Language
- C++
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Original PC DOS or CD, Amiga, or Macintosh Flashback files are required.
- Limits: Amiga and Macintosh support remains experimental.
- License: GPL-3.0 license.
Cite
BibTeX
@misc{reinforced-flashback-case,
title = {{REinforced: extending the Flashback engine reimplementation}},
howpublished = {\url{https://github.com/chermenin/REminiscence}},
url = {https://github.com/chermenin/REminiscence},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/reinforced-flashback-case/}}
}Plain text
REinforced: extending the Flashback engine reimplementation. https://github.com/chermenin/REminiscence (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/reinforced-flashback-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · chermenin/REminiscence · Revision 2200e18
- CHANGES.md GitHub · chermenin/REminiscence · Revision 2200e18
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