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Case study

REinforced: extending the Flashback engine reimplementation

REinforced extends the REminiscence reimplementation of the 1992 Flashback game engine. Its C++ engine reads original PC, Amiga or Macintosh files and offers widescreen display modes, graphics scaling, saves and audio playback.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
60
Last commit
2026-07-09
Language
C++
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Original PC DOS or CD, Amiga, or Macintosh Flashback files are required.
  • Limits: Amiga and Macintosh support remains experimental.
  • License: GPL-3.0 license.

Cite

BibTeX

@misc{reinforced-flashback-case,
  title = {{REinforced: extending the Flashback engine reimplementation}},
  howpublished = {\url{https://github.com/chermenin/REminiscence}},
  url = {https://github.com/chermenin/REminiscence},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/reinforced-flashback-case/}}
}

Plain text

REinforced: extending the Flashback engine reimplementation. https://github.com/chermenin/REminiscence (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/reinforced-flashback-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · chermenin/REminiscence · Revision 2200e18
  2. CHANGES.md GitHub · chermenin/REminiscence · Revision 2200e18

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