Tool
reGML
reGML inspects GameMaker game packages, disassembles their bytecode, and runs supported games from data.win files. Its C++ tools read package layouts v14–v17 and decode instructions for v15–v17, with inspect, audit, disasm, and runtime commands.
- Targets
- Game
- Category
- Game analysis tools
- Relationship
- Foundation tool
- Sources reviewed
- Stars
- 12
- Last commit
- 2026-11-09
- Language
- C++
- License (GitHub)
- MPL-2.0
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: C++20, CMake 3.22 or newer, libpng, zlib, libvorbisfile, and SDL2 are required for the default build.
- Prerequisites: Users provide data.win and any external game files.
- Limits: Some GameMaker features remain unimplemented in v17.
- License: MPL-2.0 License.
Cite
BibTeX
@misc{regml-gamemaker-inspector,
title = {{reGML}},
howpublished = {\url{https://github.com/TimGoTheCreator/reGML}},
url = {https://github.com/TimGoTheCreator/reGML},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/regml-gamemaker-inspector/}}
}Plain text
reGML. https://github.com/TimGoTheCreator/reGML (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/regml-gamemaker-inspector/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
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