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Tool

reGML

reGML inspects GameMaker game packages, disassembles their bytecode, and runs supported games from data.win files. Its C++ tools read package layouts v14–v17 and decode instructions for v15–v17, with inspect, audit, disasm, and runtime commands.

Targets
Game
Category
Game analysis tools
Relationship
Foundation tool
Sources reviewed
Stars
12
Last commit
2026-11-09
Language
C++
License (GitHub)
MPL-2.0

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: C++20, CMake 3.22 or newer, libpng, zlib, libvorbisfile, and SDL2 are required for the default build.
  • Prerequisites: Users provide data.win and any external game files.
  • Limits: Some GameMaker features remain unimplemented in v17.
  • License: MPL-2.0 License.

Cite

BibTeX

@misc{regml-gamemaker-inspector,
  title = {{reGML}},
  howpublished = {\url{https://github.com/TimGoTheCreator/reGML}},
  url = {https://github.com/TimGoTheCreator/reGML},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/regml-gamemaker-inspector/}}
}

Plain text

reGML. https://github.com/TimGoTheCreator/reGML (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/regml-gamemaker-inspector/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · TimGoTheCreator/reGML · Revision af1a632
  2. LICENSE GitHub · TimGoTheCreator/reGML · Revision af1a632

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