Tool
DSHBA
DSHBA emulates Game Boy Advance games and provides an ImGui debugger for examining memory, registers, and execution. An optional Capstone-dependent decompiler supports code inspection. Its cached interpreter and OpenGL renderer run the games under examination.
- Targets
- Game
- Category
- Game analysis tools
- Relationship
- Foundation tool
- Sources reviewed
- Stars
- 71
- Last commit
- 2021-06-06
- Language
- C++
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: Building requires SDL; running requires an OpenGL 3.3-capable GPU.
- Prerequisites: The decompiler requires Capstone with ARM support and capstone.dll.
- Limits: The author reports that timing-sensitive AGS tests remain failing.
- License: GPL-3.0 license.
Cite
BibTeX
@misc{dshba,
title = {{DSHBA}},
howpublished = {\url{https://github.com/DenSinH/DSHBA}},
url = {https://github.com/DenSinH/DSHBA},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/dshba/}}
}Plain text
DSHBA. https://github.com/DenSinH/DSHBA (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/dshba/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · DenSinH/DSHBA · Revision bc1bbfc
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