Tool
Reevengi
Reevengi inspects game data from several PlayStation and PC releases of Resident Evil 1, 2 and 3. It displays backgrounds, models and room geometry and can dump room scripts with bytecodes; the repository includes format readers and related utilities.
- Targets
- Game
- Category
- Game analysis tools
- Relationship
- Foundation tool
- Sources reviewed
- Stars
- 44
- Last commit
- 2023-08-16
- Language
- C
- License (GitHub)
- GPL-2.0
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: Game files supplied through the basedir option or current directory; SDL and PhysicsFS 2.x are required.
- Prerequisites: SDL_image with libjpeg is required for Resident Evil 3 PC; FFmpeg is optional for movie playback.
- Limits: Background masks or model rendering are missing for specified Resident Evil 2 and 3 versions.
- License: GPL-2.0.
Cite
BibTeX
@misc{reevengi,
title = {{Reevengi}},
howpublished = {\url{https://github.com/pmandin/reevengi}},
url = {https://github.com/pmandin/reevengi},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/reevengi/}}
}Plain text
Reevengi. https://github.com/pmandin/reevengi (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/reevengi/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README GitHub · pmandin/reevengi · Revision 8130d5f
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