# Reevengi

> Reevengi inspects game data from several PlayStation and PC releases of Resident Evil 1, 2 and 3. It displays backgrounds, models and room geometry and can dump room scripts with bytecodes; the repository includes format readers and related utilities.

- Type: Tool
- Targets: Game
- Category: Game analysis tools
- Relationship: Foundation tool
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/pmandin/reevengi>
- Primary source: <https://github.com/pmandin/reevengi/blob/8130d5fd029a7548135bdbbff19b0b8e338bd42d/README>
- Catalog page: <https://awesomerea.org/resources/reevengi/>
- Record JSON: <https://awesomerea.org/resources/reevengi/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/reevengi/index.md)

## Requirements & limits

- **Prerequisites:** Game files supplied through the basedir option or current directory; SDL and PhysicsFS 2.x are required.
- **Prerequisites:** SDL_image with libjpeg is required for Resident Evil 3 PC; FFmpeg is optional for movie playback.
- **Limits:** Background masks or model rendering are missing for specified Resident Evil 2 and 3 versions.
- **License:** GPL-2.0.

## Primary sources

1. <https://github.com/pmandin/reevengi/blob/8130d5fd029a7548135bdbbff19b0b8e338bd42d/README>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
