Case study
Reach Cache Debug: recompiling a Halo debug executable
Reach Cache Debug Recomp uses ReXGlue to recompile halo3_cache_debug.xex from a Reach-era Xbox 360 debug build. It supplies debug-service stubs, memory and socket hooks, and virtual filesystem mappings for the executable.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C3 notes only
- Stars
- 9
- Last commit
- 2026-04-05
- Language
- C++
- License (GitHub)
- BSD-3-Clause
GitHub data as of 2026-11-10
Evidence
- Observed
- Code observed; no usable documentation found.
- Scope
- Notes
- Checked
- 2026-11-09
Requirements & limits
- The target halo3_cache_debug.xex and the ReXGlue SDK.
- CMake 3.25+ and a C++23 toolchain.
- BSD-3-Clause license.
Cite
BibTeX
@misc{reach-cache-debug-recomp-case,
title = {{Reach Cache Debug: recompiling a Halo debug executable}},
howpublished = {\url{https://github.com/twist84/reach_cache_debug_recomp}},
url = {https://github.com/twist84/reach_cache_debug_recomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/reach-cache-debug-recomp-case/}}
}Plain text
Reach Cache Debug: recompiling a Halo debug executable. https://github.com/twist84/reach_cache_debug_recomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/reach-cache-debug-recomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · twist84/reach_cache_debug_recomp · Revision cb9be23
- source/main.cpp GitHub · twist84/reach_cache_debug_recomp · Revision cb9be23
- source/reach_cache_debug_app.h GitHub · twist84/reach_cache_debug_recomp · Revision cb9be23
More in Games
- reblue: recompiling Blue Dragon from DVD 1 · Case study
- Recompia: a native Pokémon Pokopia build for Windows · Case study
- ReCompiled Steel: a Real Steel static recompilation with Vulkan rendering · Case study
- Red Dead Revolver - XBE Recomp: an original Xbox static recompilation port · Case study
- RedBaron_Recomp: a Snoopy Flying Ace Xbox 360 recompilation · Case study
- Redline Recompiled: Forza Motorsport ported by static recompilation · Case study