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Case study

Reach Cache Debug: recompiling a Halo debug executable

Reach Cache Debug Recomp uses ReXGlue to recompile halo3_cache_debug.xex from a Reach-era Xbox 360 debug build. It supplies debug-service stubs, memory and socket hooks, and virtual filesystem mappings for the executable.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C3 notes only
Stars
9
Last commit
2026-04-05
Language
C++
License (GitHub)
BSD-3-Clause

GitHub data as of 2026-11-10

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Evidence

Observed
Code observed; no usable documentation found.
Scope
Notes
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • The target halo3_cache_debug.xex and the ReXGlue SDK.
  • CMake 3.25+ and a C++23 toolchain.
  • BSD-3-Clause license.

Cite

BibTeX

@misc{reach-cache-debug-recomp-case,
  title = {{Reach Cache Debug: recompiling a Halo debug executable}},
  howpublished = {\url{https://github.com/twist84/reach_cache_debug_recomp}},
  url = {https://github.com/twist84/reach_cache_debug_recomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/reach-cache-debug-recomp-case/}}
}

Plain text

Reach Cache Debug: recompiling a Halo debug executable. https://github.com/twist84/reach_cache_debug_recomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/reach-cache-debug-recomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · twist84/reach_cache_debug_recomp · Revision cb9be23
  2. source/main.cpp GitHub · twist84/reach_cache_debug_recomp · Revision cb9be23
  3. source/reach_cache_debug_app.h GitHub · twist84/reach_cache_debug_recomp · Revision cb9be23

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