Case study
Recompia: a native Pokémon Pokopia build for Windows
Recompia builds a native Windows version of the Switch 2 game Pokémon Pokopia from the user's extracted game files. The project extends pokopia-native with its own game-build code and launcher, and describes a setup process that compiles the game and prepares a shader cache. It also documents Linux use through Proton.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 491
- Last commit
- 2026-11-10
- Language
- C++
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence

- Observed
- Download and demo observed; the case covers part of the target software.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Requires the user's own extracted Pokémon Pokopia game, version 2.0.1a.
- Prerequisites: The Windows setup compiles the game and then builds a shader cache; Linux use is documented through Proton.
- Limits: FSR 3 and DLSS/DLAA are present but require rework, according to the author.
- License: GPL-3.0 License.
Cite
BibTeX
@misc{recompia-case,
title = {{Recompia: a native Pokémon Pokopia build for Windows}},
howpublished = {\url{https://github.com/featureJosh/Recompia}},
url = {https://github.com/featureJosh/Recompia},
urldate = {2026-11-08},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/recompia-case/}}
}Plain text
Recompia: a native Pokémon Pokopia build for Windows. https://github.com/featureJosh/Recompia (accessed 2026-11-08). Awesome REA entry: https://awesomerea.org/resources/recompia-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · featureJosh/Recompia · Revision 4262dcb
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