Case study
ReCompiled Steel: a Real Steel static recompilation with Vulkan rendering
ReCompiled Steel builds native Windows, Linux and Android versions of Xbox 360 Real Steel through ReXGlue static recompilation. Its game-specific Vulkan renderer consumes the Xbox command stream and shaders translated ahead of time; game code and shader caches are generated from the user's copy.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 26
- Last commit
- 2026-10-20
- Language
- C++
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence

- Observed
- Download and demo observed; the case covers part of the target software.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A personal Xbox 360 Real Steel game package and its title update are required.
- Prerequisites: A Vulkan-capable Windows, Linux or arm64 Android device is required.
- Prerequisites: Building uses ReXGlue SDK 0.10.0 and platform toolchains.
- License: GPL-3.0.
Cite
BibTeX
@misc{recompiled-steel-case,
title = {{ReCompiled Steel: a Real Steel static recompilation with Vulkan rendering}},
howpublished = {\url{https://github.com/tokeneffortports/ReCompiledSteel}},
url = {https://github.com/tokeneffortports/ReCompiledSteel},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/recompiled-steel-case/}}
}Plain text
ReCompiled Steel: a Real Steel static recompilation with Vulkan rendering. https://github.com/tokeneffortports/ReCompiledSteel (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/recompiled-steel-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · tokeneffortports/ReCompiledSteel · Revision d16444f
- docs/building.md GitHub · tokeneffortports/ReCompiledSteel · Revision d16444f
More in Games
- Red Dead Revolver - XBE Recomp: an original Xbox static recompilation port · Case study
- RedBaron_Recomp: a Snoopy Flying Ace Xbox 360 recompilation · Case study
- Redline Recompiled: Forza Motorsport ported by static recompilation · Case study
- reGH2: recompiling Guitar Hero II for Linux · Case study
- ReGTA Chinatown Wars PSP Recompilation: a native Windows port · Case study
- Renegade Squadron: static recompilation of the PSP game for Windows · Case study