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Case study

Virtua Cop 2: investigating PC game assets

The Virtua Cop 2 investigation examines the 1997 PC game's asset files with parsers, ImHex patterns and a browser explorer. The explorer displays models and textures from a selected game directory and offers experimental browsing of stage maps in P_STG*.BIN files.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
15
Last commit
2026-05-19
Language
TypeScript

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a demo observed; no download method found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Requires the user's Virtua Cop 2 game files, including its executable.
  • Prerequisites: Local explorer development uses pnpm.
  • Limits: Stage-map browsing is experimental, and the project remains in progress.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{re-virtua-cop-2-case,
  title = {{Virtua Cop 2: investigating PC game assets}},
  howpublished = {\url{https://github.com/jevarg/re-virtua-cop-2}},
  url = {https://github.com/jevarg/re-virtua-cop-2},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/re-virtua-cop-2-case/}}
}

Plain text

Virtua Cop 2: investigating PC game assets. https://github.com/jevarg/re-virtua-cop-2 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/re-virtua-cop-2-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. tools/explorer/README.md GitHub · jevarg/re-virtua-cop-2 · Revision 7ae9d0f
  2. README.md GitHub · jevarg/re-virtua-cop-2 · Revision 7ae9d0f

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