Case study
Burnout 3 for PlayStation 5: a port of Takedawn
Burnout 3 for PlayStation 5 ports Takedawn's original Xbox static recompilation of Burnout 3: Takedown to PS5. Its console layer uses Vulkan on RADV, maps Xbox memory into PS5 memory and handles sound-register accesses through page-fault traps.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 11
- Last commit
- 2026-10-22
- Language
- C
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Supply the North American original Xbox Burnout 3: Takedown disc image.
- Prerequisites: Requires a PS5 capable of running homebrew.
- License: The repository and built title are GPL-3.0 licensed as a whole; PS5 port files also have MIT, GPL-3.0-or-later and Zlib licenses as specified in LICENSING.md.
Cite
BibTeX
@misc{ps5-burnout-3-case,
title = {{Burnout 3 for PlayStation 5: a port of Takedawn}},
howpublished = {\url{https://github.com/griches/PS5_Burnout3}},
url = {https://github.com/griches/PS5_Burnout3},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/ps5-burnout-3-case/}}
}Plain text
Burnout 3 for PlayStation 5: a port of Takedawn. https://github.com/griches/PS5_Burnout3 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/ps5-burnout-3-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · griches/PS5_Burnout3 · Revision 36a3d7c
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