# Burnout 3 for PlayStation 5: a port of Takedawn

> Burnout 3 for PlayStation 5 ports Takedawn's original Xbox static recompilation of Burnout 3: Takedown to PS5. Its console layer uses Vulkan on RADV, maps Xbox memory into PS5 memory and handles sound-register accesses through page-fault traps.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/griches/PS5_Burnout3>
- Primary source: <https://github.com/griches/PS5_Burnout3/blob/36a3d7cfda74c27343310668890cc8fe7d23a93d/README.md>
- Catalog page: <https://awesomerea.org/resources/ps5-burnout-3-case/>
- Record JSON: <https://awesomerea.org/resources/ps5-burnout-3-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/ps5-burnout-3-case/index.md)

## Requirements & limits

- **Prerequisites:** Supply the North American original Xbox Burnout 3: Takedown disc image.
- **Prerequisites:** Requires a PS5 capable of running homebrew.
- **License:** The repository and built title are GPL-3.0 licensed as a whole; PS5 port files also have MIT, GPL-3.0-or-later and Zlib licenses as specified in LICENSING.md.

## Primary sources

1. <https://github.com/griches/PS5_Burnout3/blob/36a3d7cfda74c27343310668890cc8fe7d23a93d/README.md>

## More in Games

- [Caesar II: a portable build of recovered game source](https://awesomerea.org/resources/caesar-ii-port-case/index.md) · Case study
- [Calico: Atari Jaguar DOOM port with renderer reverse engineering](https://awesomerea.org/resources/calico-doom-case/index.md) · Case study
- [CannonBall: rewriting the OutRun arcade engine in C++](https://awesomerea.org/resources/cannonball-outrun-case/index.md) · Case study
- [Carmageddon Android Port: adapting Dethrace for ARM64 phones](https://awesomerea.org/resources/carmageddon-android-port-case/index.md) · Case study
- [Carpocalypse 2: a Carmageddon 2 decompilation and native port](https://awesomerea.org/resources/carpocalypse2-case/index.md) · Case study
- [Castlevania: Belmont’s Curse: a paused native Apple Silicon port](https://awesomerea.org/resources/castlevania-belmonts-curse-native-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
