Case study
Project Helghast: a static recompilation of Killzone 3 for PC
Project Helghast builds a native PC port of the PS3 game Killzone 3 by statically recompiling code from a user's US disc dump, version 1.14 update, and decrypted EBOOT with ps3recomp. Its Windows build uses Direct3D 12 and can run under Proton on Linux. The author reports partial playability, with levels loading and playing while performance and rendering defects remain.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 134
- Last commit
- 2026-11-09
- Language
- C
- License (GitHub)
- MIT
GitHub data as of 2026-11-10
Evidence

- Observed
- Download and demo observed; the case covers part of the target software.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A user-supplied Killzone 3 US disc dump (BCUS98234), version 1.14 update, and decrypted EBOOT.elf are required.
- Prerequisites: Windows x64 with a Direct3D 12 GPU, or Linux running the Windows build through Proton, is required.
- Limits: The author reports a partly playable prerelease; the campaign has not been played from start to finish.
- License: MIT licence for the port's own code, tools, and documentation.
Cite
BibTeX
@misc{project-helghast-killzone-3-case,
title = {{Project Helghast: a static recompilation of Killzone 3 for PC}},
howpublished = {\url{https://github.com/undecuple/project-helghast}},
url = {https://github.com/undecuple/project-helghast},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/project-helghast-killzone-3-case/}}
}Plain text
Project Helghast: a static recompilation of Killzone 3 for PC. https://github.com/undecuple/project-helghast (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/project-helghast-killzone-3-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
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