# Project Helghast: a static recompilation of Killzone 3 for PC

> Project Helghast builds a native PC port of the PS3 game Killzone 3 by statically recompiling code from a user's US disc dump, version 1.14 update, and decrypted EBOOT with ps3recomp. Its Windows build uses Direct3D 12 and can run under Proton on Linux. The author reports partial playability, with levels loading and playing while performance and rendering defects remain.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/undecuple/project-helghast>
- Primary source: <https://github.com/undecuple/project-helghast/blob/0a687c60503bfc9b2cf41c61557265e3ea189f0b/README.md>
- Catalog page: <https://awesomerea.org/resources/project-helghast-killzone-3-case/>
- Record JSON: <https://awesomerea.org/resources/project-helghast-killzone-3-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/project-helghast-killzone-3-case/index.md)

## Requirements & limits

- **Prerequisites:** A user-supplied Killzone 3 US disc dump (BCUS98234), version 1.14 update, and decrypted EBOOT.elf are required.
- **Prerequisites:** Windows x64 with a Direct3D 12 GPU, or Linux running the Windows build through Proton, is required.
- **Limits:** The author reports a partly playable prerelease; the campaign has not been played from start to finish.
- **License:** MIT licence for the port's own code, tools, and documentation.

## Primary sources

1. <https://github.com/undecuple/project-helghast/blob/0a687c60503bfc9b2cf41c61557265e3ea189f0b/README.md>
2. <https://github.com/undecuple/project-helghast/blob/0a687c60503bfc9b2cf41c61557265e3ea189f0b/LICENSE>

## More in Games

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- [PSPRecomp: statically recompiling GTA: Vice City Stories into a native Windows build](https://awesomerea.org/resources/psprecomp-vice-city-stories-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
