Case study
PSP2I_Recomp: a native Phantasy Star Portable 2 Infinity port
PSP2I_Recomp uses psprecomp to generate native code from Phantasy Star Portable 2 Infinity's PSP EBOOT.BIN and builds host programs for Windows, Android and experimental Apple Silicon macOS. Its source supplies game hooks, rendering, SDL3 input and audio integration.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 16
- Last commit
- 2026-10-27
- Language
- C
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A legally obtained copy of Phantasy Star Portable 2 Infinity with its EBOOT.BIN.
- Prerequisites: For the documented Windows build: Visual Studio C++ tools, CMake, Git, FFmpeg 9.0.1, SDL3 3.4.18 and psprecomp.
- Limits: The 60 FPS mode is incomplete and ad hoc networking has limited support.
- License: No licence file in the repository.
Cite
BibTeX
@misc{psp2i-recomp-case,
title = {{PSP2I\_Recomp: a native Phantasy Star Portable 2 Infinity port}},
howpublished = {\url{https://github.com/zmbkilla/PSP2I_Recomp}},
url = {https://github.com/zmbkilla/PSP2I_Recomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/psp2i-recomp-case/}}
}Plain text
PSP2I_Recomp: a native Phantasy Star Portable 2 Infinity port. https://github.com/zmbkilla/PSP2I_Recomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/psp2i-recomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · zmbkilla/PSP2I_Recomp · Revision c3ed2f4
- port/android/README.md GitHub · zmbkilla/PSP2I_Recomp · Revision c3ed2f4
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