Case study
R.E.L.I.V.E.: replacing the engines for Abe’s Oddysee and Abe’s Exoddus
R.E.L.I.V.E. develops a cross-platform engine intended to replace the original PC executables for Abe’s Oddysee and Abe’s Exoddus. It runs with the player's game files and provides controller support, display options, and a level editor. The project reports that both games are playable, with bugs and crashes still possible.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
Evidence
- Observed
- Code, documentation and a demo observed; no download method found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: An owned copy of the original game files is required.
- Scope: The page lists Windows, macOS, and Linux support.
- Limits: Both games may still have bugs, crashes, and regressions; the HD Mod is unsupported.
- License: No licence stated on the project page.
Cite
BibTeX
@misc{relive-engine-case,
title = {{R.E.L.I.V.E.: replacing the engines for Abe’s Oddysee and Abe’s Exoddus}},
howpublished = {\url{https://aliveteam.github.io}},
url = {https://aliveteam.github.io},
urldate = {2026-11-09},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/relive-engine-case/}}
}Plain text
R.E.L.I.V.E.: replacing the engines for Abe’s Oddysee and Abe’s Exoddus. https://aliveteam.github.io (accessed 2026-11-09). Awesome REA entry: https://awesomerea.org/resources/relive-engine-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
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