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Case study

R.E.L.I.V.E.: replacing the engines for Abe’s Oddysee and Abe’s Exoddus

R.E.L.I.V.E. develops a cross-platform engine intended to replace the original PC executables for Abe’s Oddysee and Abe’s Exoddus. It runs with the player's game files and provides controller support, display options, and a level editor. The project reports that both games are playable, with bugs and crashes still possible.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
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Evidence

Observed
Code, documentation and a demo observed; no download method found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: An owned copy of the original game files is required.
  • Scope: The page lists Windows, macOS, and Linux support.
  • Limits: Both games may still have bugs, crashes, and regressions; the HD Mod is unsupported.
  • License: No licence stated on the project page.

Cite

BibTeX

@misc{relive-engine-case,
  title = {{R.E.L.I.V.E.: replacing the engines for Abe’s Oddysee and Abe’s Exoddus}},
  howpublished = {\url{https://aliveteam.github.io}},
  url = {https://aliveteam.github.io},
  urldate = {2026-11-09},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/relive-engine-case/}}
}

Plain text

R.E.L.I.V.E.: replacing the engines for Abe’s Oddysee and Abe’s Exoddus. https://aliveteam.github.io (accessed 2026-11-09). Awesome REA entry: https://awesomerea.org/resources/relive-engine-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. https://aliveteam.github.io

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