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Case study

Pokémon Stadium 2: a partial USA 1.0 decompilation

The project partially reconstructs the USA 1.0 release of Pokémon Stadium 2 as C source for research. It includes game and math source units, symbol-address lists, a ROM build recipe using baserom.z64, and a diff script.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
2
Last commit
2023-09-07
Language
Python

GitHub data as of 2026-11-10

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Requirements & limits

  • Prerequisites: A base ROM named baserom.z64 is required.
  • Limits: The decompilation is partial.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{pokemon-stadium-2-partial-decomp-case,
  title = {{Pokémon Stadium 2: a partial USA 1.0 decompilation}},
  howpublished = {\url{https://github.com/lincoln-lm/stad2}},
  url = {https://github.com/lincoln-lm/stad2},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/pokemon-stadium-2-partial-decomp-case/}}
}

Plain text

Pokémon Stadium 2: a partial USA 1.0 decompilation. https://github.com/lincoln-lm/stad2 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/pokemon-stadium-2-partial-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · lincoln-lm/stad2 · Revision 1e3c21b
  2. Makefile GitHub · lincoln-lm/stad2 · Revision 1e3c21b

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