Case study
Pokémon Stadium 2: a partial USA 1.0 decompilation
The project partially reconstructs the USA 1.0 release of Pokémon Stadium 2 as C source for research. It includes game and math source units, symbol-address lists, a ROM build recipe using baserom.z64, and a diff script.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 2
- Last commit
- 2023-09-07
- Language
- Python
GitHub data as of 2026-11-10
Requirements & limits
- Prerequisites: A base ROM named baserom.z64 is required.
- Limits: The decompilation is partial.
- License: No licence file in the repository.
Cite
BibTeX
@misc{pokemon-stadium-2-partial-decomp-case,
title = {{Pokémon Stadium 2: a partial USA 1.0 decompilation}},
howpublished = {\url{https://github.com/lincoln-lm/stad2}},
url = {https://github.com/lincoln-lm/stad2},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/pokemon-stadium-2-partial-decomp-case/}}
}Plain text
Pokémon Stadium 2: a partial USA 1.0 decompilation. https://github.com/lincoln-lm/stad2 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/pokemon-stadium-2-partial-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
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