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Case study

PGR4-Recomp: statically recompiling Project Gotham Racing 4

PGR4-Recomp ports Project Gotham Racing 4 to x86-64. It uses the ReXGlue SDK to generate C++ ahead of time, and a DirectX renderer based on Plume. The README credits xextool for extracting the XEX from a dumped ISO, and points the launch steps to Setup.md. It describes the current tree as unfinished, with a later v2 still in progress.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
245
Last commit
2026-11-09
Language
C++
License (GitHub)
MIT

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • A dumped ISO, as named in the xextool credit. Launch steps are in Setup.md.
  • The README names no license.

Cite

BibTeX

@misc{pgr4-recomp,
  title = {{PGR4-Recomp: statically recompiling Project Gotham Racing 4}},
  howpublished = {\url{https://github.com/beatrixzy/PGR4-Recomp}},
  url = {https://github.com/beatrixzy/PGR4-Recomp},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/pgr4-recomp/}}
}

Plain text

PGR4-Recomp: statically recompiling Project Gotham Racing 4. https://github.com/beatrixzy/PGR4-Recomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/pgr4-recomp/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · beatrixzy/PGR4-Recomp · Revision a42db69

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