Case study
PGR4-Recomp: statically recompiling Project Gotham Racing 4
PGR4-Recomp ports Project Gotham Racing 4 to x86-64. It uses the ReXGlue SDK to generate C++ ahead of time, and a DirectX renderer based on Plume. The README credits xextool for extracting the XEX from a dumped ISO, and points the launch steps to Setup.md. It describes the current tree as unfinished, with a later v2 still in progress.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 245
- Last commit
- 2026-11-09
- Language
- C++
- License (GitHub)
- MIT
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- A dumped ISO, as named in the xextool credit. Launch steps are in Setup.md.
- The README names no license.
Cite
BibTeX
@misc{pgr4-recomp,
title = {{PGR4-Recomp: statically recompiling Project Gotham Racing 4}},
howpublished = {\url{https://github.com/beatrixzy/PGR4-Recomp}},
url = {https://github.com/beatrixzy/PGR4-Recomp},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/pgr4-recomp/}}
}Plain text
PGR4-Recomp: statically recompiling Project Gotham Racing 4. https://github.com/beatrixzy/PGR4-Recomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/pgr4-recomp/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · beatrixzy/PGR4-Recomp · Revision a42db69
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