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Case study

PokemonRedAndBlueRecomp: static recompilation of Pokémon Red and Blue

PokemonRedAndBlueRecomp translates the Game Boy code of Pokémon Red and Blue into C with a fork of gb-recompiled and compiles it as a native x64 program. It loads game data from the user's ROM and falls back to an interpreter for code paths missed by static analysis.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C1 partial scope or analysis entry
Stars
11
Last commit
2026-07-23
Language
C

GitHub data as of 2026-11-10

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Evidence

Demo screenshot from the project's public documentation
Observed
Download and demo observed; the case covers part of the target software.
Scope
Partial
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Supply a legally obtained US or European Pokémon Red or Blue ROM.
  • Prerequisites: Building requires MSYS2 MinGW64, CMake 3.20+, Ninja and SDL2.
  • Limits: The early prototype has animation and audio issues and no link cable support.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{pokemon-red-blue-recomp-case,
  title = {{PokemonRedAndBlueRecomp: static recompilation of Pokémon Red and Blue}},
  howpublished = {\url{https://github.com/mstan/PokemonRedAndBlueRecomp}},
  url = {https://github.com/mstan/PokemonRedAndBlueRecomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/pokemon-red-blue-recomp-case/}}
}

Plain text

PokemonRedAndBlueRecomp: static recompilation of Pokémon Red and Blue. https://github.com/mstan/PokemonRedAndBlueRecomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/pokemon-red-blue-recomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · mstan/PokemonRedAndBlueRecomp · Revision b5f8bf3

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