Case study
Plants vs. Zombies: Xbox 360 static recompilation for Windows
pvz-console-edition converts the Xbox 360 Plants vs. Zombies release into a native Windows program by translating its PowerPC code to x86-64 with ReXGlue. It imports the user's XBLA package or disc image and adds mouse controls across menus, gameplay, mini-games, and local multiplayer.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 16
- Last commit
- 2026-10-24
- Language
- C++
GitHub data as of 2026-11-10
Evidence

- Observed
- Download and demo observed; the case covers part of the target software.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A personal Xbox 360 XBLA package or disc image is required; supported build is TitleID 584109FF, version 0.0.1.4.
- Prerequisites: Building requires Windows x64, Visual Studio 2022 or later, Clang/LLVM, CMake, Ninja, and Python 3.10 or later.
- Limits: Version 0.7.0 is beta; online features are unavailable.
- License: No licence file in the repository.
Cite
BibTeX
@misc{pvz-console-edition-case,
title = {{Plants vs. Zombies: Xbox 360 static recompilation for Windows}},
howpublished = {\url{https://github.com/ITSeniy/pvz-console-edition}},
url = {https://github.com/ITSeniy/pvz-console-edition},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/pvz-console-edition-case/}}
}Plain text
Plants vs. Zombies: Xbox 360 static recompilation for Windows. https://github.com/ITSeniy/pvz-console-edition (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/pvz-console-edition-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · ITSeniy/pvz-console-edition · Revision b16fb49
- CMakeLists.txt GitHub · ITSeniy/pvz-console-edition · Revision b16fb49
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