# PGR4-Recomp: statically recompiling Project Gotham Racing 4

> PGR4-Recomp ports Project Gotham Racing 4 to x86-64. It uses the ReXGlue SDK to generate C++ ahead of time, and a DirectX renderer based on Plume. The README credits xextool for extracting the XEX from a dumped ISO, and points the launch steps to Setup.md. It describes the current tree as unfinished, with a later v2 still in progress.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-07
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/beatrixzy/PGR4-Recomp>
- Primary source: <https://github.com/beatrixzy/PGR4-Recomp/blob/a42db69f9e4542d79c85c71b86ec8f37fb75d116/README.md>
- Catalog page: <https://awesomerea.org/resources/pgr4-recomp/>
- Record JSON: <https://awesomerea.org/resources/pgr4-recomp/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/pgr4-recomp/index.md)

## Requirements & limits

- A dumped ISO, as named in the xextool credit. Launch steps are in Setup.md.
- The README names no license.

## Primary sources

1. <https://github.com/beatrixzy/PGR4-Recomp/blob/a42db69f9e4542d79c85c71b86ec8f37fb75d116/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
