Case study
PaRappa the Rapper: decompiling the PlayStation game
This decompiles PaRappa the Rapper. The player extracts an ISO into iso/. XA and STR files must use 2336-byte sectors. The included syncstrip tool cuts 2352-byte sectors from jPSXdec down to 2336. Compile steps follow PSXFunkin without its ISO make targets.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 35
- Last commit
- 2021-10-30
- Language
- C
GitHub data as of 2026-11-10
Requirements & limits
- A PaRappa the Rapper ISO. The README does not name a license.
Cite
BibTeX
@misc{parappa-source,
title = {{PaRappa the Rapper: decompiling the PlayStation game}},
howpublished = {\url{https://github.com/cuckydev/PaRappaSource}},
url = {https://github.com/cuckydev/PaRappaSource},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/parappa-source/}}
}Plain text
PaRappa the Rapper: decompiling the PlayStation game. https://github.com/cuckydev/PaRappaSource (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/parappa-source/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · cuckydev/PaRappaSource · Revision dd742cf
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