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Case study

PaperShip: a PC port of Paper Mario 64

PaperShip ports Paper Mario 64 decompilation source to PC with a custom platform layer on libultraship. It maps Nintendo 64 graphics, audio, input, and ROM access to desktop backends while reading game assets from the user's US ROM. The author reports playtesting through Chapter 2.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
10
Last commit
2026-03-30
Language
C

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • A personal US Paper Mario .z64 ROM matching the stated SHA-1 is required.
  • Build instructions cover macOS, Linux, and Windows; Apple Silicon macOS is the primary tested platform.
  • The author reports playtesting through Chapter 2; later chapters remain untested and visual effects have known gaps.

Cite

BibTeX

@misc{papership-paper-mario-port-case,
  title = {{PaperShip: a PC port of Paper Mario 64}},
  howpublished = {\url{https://github.com/versacepapermario/papermario-pc-upload}},
  url = {https://github.com/versacepapermario/papermario-pc-upload},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/papership-paper-mario-port-case/}}
}

Plain text

PaperShip: a PC port of Paper Mario 64. https://github.com/versacepapermario/papermario-pc-upload (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/papership-paper-mario-port-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · versacepapermario/papermario-pc-upload · Revision 2f10454
  2. ARCHITECTURE.md GitHub · versacepapermario/papermario-pc-upload · Revision 2f10454

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