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Case study

Perfect Dark on Android: porting the decompilation-based game

Ports the decompilation-based Perfect Dark game to Android through a platform layer, on-screen controls and a Gradle build. It builds on an existing desktop port and requires the player's own Perfect Dark ROM. The Android guide describes touch input, landscape orientation and a launcher that imports mod folders.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
6
Last commit
2026-10-26
Language
C

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: A supported Perfect Dark ROM supplied by the user is required.
  • Prerequisites: Android 7.0 or newer on arm64-v8a or armeabi-v7a is supported.
  • Limits: The source reports minor graphics and gameplay issues and possible crashes.
  • License: MIT license.

Cite

BibTeX

@misc{perfect-dark-android-case,
  title = {{Perfect Dark on Android: porting the decompilation-based game}},
  howpublished = {\url{https://github.com/Mr4xd3mn/perfect-dark-android}},
  url = {https://github.com/Mr4xd3mn/perfect-dark-android},
  urldate = {2026-11-08},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/perfect-dark-android-case/}}
}

Plain text

Perfect Dark on Android: porting the decompilation-based game. https://github.com/Mr4xd3mn/perfect-dark-android (accessed 2026-11-08). Awesome REA entry: https://awesomerea.org/resources/perfect-dark-android-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. android/README.md GitHub · Mr4xd3mn/perfect-dark-android · Revision aae80f5
  2. README.md GitHub · Mr4xd3mn/perfect-dark-android · Revision aae80f5

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