# PaperShip: a PC port of Paper Mario 64

> PaperShip ports Paper Mario 64 decompilation source to PC with a custom platform layer on libultraship. It maps Nintendo 64 graphics, audio, input, and ROM access to desktop backends while reading game assets from the user's US ROM. The author reports playtesting through Chapter 2.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/versacepapermario/papermario-pc-upload>
- Primary source: <https://github.com/versacepapermario/papermario-pc-upload/blob/2f10454b8fb2b72ecc4001e8aa502ae24a9c172c/README.md>
- Catalog page: <https://awesomerea.org/resources/papership-paper-mario-port-case/>
- Record JSON: <https://awesomerea.org/resources/papership-paper-mario-port-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/papership-paper-mario-port-case/index.md)

## Requirements & limits

- A personal US Paper Mario .z64 ROM matching the stated SHA-1 is required.
- Build instructions cover macOS, Linux, and Windows; Apple Silicon macOS is the primary tested platform.
- The author reports playtesting through Chapter 2; later chapters remain untested and visual effects have known gaps.

## Primary sources

1. <https://github.com/versacepapermario/papermario-pc-upload/blob/2f10454b8fb2b72ecc4001e8aa502ae24a9c172c/README.md>
2. <https://github.com/versacepapermario/papermario-pc-upload/blob/2f10454b8fb2b72ecc4001e8aa502ae24a9c172c/ARCHITECTURE.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
