Case study
Pac-Man NES Source Reconstruction: seven byte-identical cartridge revisions
Pac-Man NES Source Reconstruction rebuilds seven official Famicom and NES Pac-Man revisions from shared, annotated 6502 ca65 modules. Its build rules extract data from a user's ROM and compare assembled output byte for byte with each available original; a relocated build also has a recorded longplay check in MAME.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 0
- Last commit
- 2026-11-05
- Language
- Assembly
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-08
Requirements & limits
- Prerequisites: Python 3, GNU Make, Retrolarium Kit and a user's Japan v1.0 Pac-Man ROM are required for any build; other revisions' ROMs are optional.
- Prerequisites: MAME is required for the full longplay check.
- License: The repository currently grants no open-source license for project-authored files.
Cite
BibTeX
@misc{pac-man-nes-source-reconstruction-case,
title = {{Pac-Man NES Source Reconstruction: seven byte-identical cartridge revisions}},
howpublished = {\url{https://github.com/RetrolariumLab/pacman_src}},
url = {https://github.com/RetrolariumLab/pacman_src},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/pac-man-nes-source-reconstruction-case/}}
}Plain text
Pac-Man NES Source Reconstruction: seven byte-identical cartridge revisions. https://github.com/RetrolariumLab/pacman_src (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/pac-man-nes-source-reconstruction-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
More in Games
- Paper Mario: matching Nintendo 64 decompilation for four releases · Case study
- Paper Mario: The Thousand-Year Door: an early matching GameCube decompilation · Case study
- Paper Mario: The Thousand-Year Door: seven-version matching decompilation · Case study
- Paperboy: an in-progress matching Nintendo 64 decompilation · Case study
- Parasite Eve II: matching PlayStation decompilation of the USA release · Case study
- parasite-eve-decomp-port: matching decompilation and native Linux port of Parasite Eve · Case study