Case study
parasite-eve-decomp-port: matching decompilation and native Linux port of Parasite Eve
parasite-eve-decomp-port contains a matching C decompilation of parts of Parasite Eve's USA PlayStation executable and a native Linux port that runs decompiled game code. Builds extract remaining assembly and data from the user's Disc 1 image; the author reports that a native-only release plays through Day 1 and reaches the opening of Day 2.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 12
- Last commit
- 2026-10-30
- Language
- C
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A personal Parasite Eve USA Disc 1 raw BIN/CUE image is required.
- Prerequisites: The released Linux build requires x86-64 and glibc 2.34 or newer.
- Limits: The author reports that later days and Disc 2 remain in progress.
- License: MIT covers the project's original work; imported and third-party files retain separate terms.
Cite
BibTeX
@misc{parasite-eve-decomp-port-case,
title = {{parasite-eve-decomp-port: matching decompilation and native Linux port of Parasite Eve}},
howpublished = {\url{https://github.com/Blizz127/parasite-eve-decomp-port}},
url = {https://github.com/Blizz127/parasite-eve-decomp-port},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/parasite-eve-decomp-port-case/}}
}Plain text
parasite-eve-decomp-port: matching decompilation and native Linux port of Parasite Eve. https://github.com/Blizz127/parasite-eve-decomp-port (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/parasite-eve-decomp-port-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
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