Case study
OutRun 2006 Coast 2 Coast: a native port from reconstructed PC code
OutRun 2006 Coast 2 Coast is ported from a C++ reconstruction of its PC executable to Switch, Apple silicon macOS, PS5 homebrew and Xbox Developer Mode. Some functions remain translated from x86 while others are handwritten; each platform has native graphics, audio, input and file layers. The port reads tables and game data from the user's Steam installation.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 52
- Last commit
- 2026-10-07
- Language
- C++
GitHub data as of 2026-11-10
Requirements & limits
- Prerequisites: The user's Steam installation and OR2006C2C.EXE are required.
- Limits: The port remains unfinished, with some menus, effects, performance and game behavior still being corrected.
- License: No licence file in the repository.
Cite
BibTeX
@misc{outrun-2006-native-port-case,
title = {{OutRun 2006 Coast 2 Coast: a native port from reconstructed PC code}},
howpublished = {\url{https://github.com/r4dius/outrun2-decomp}},
url = {https://github.com/r4dius/outrun2-decomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/outrun-2006-native-port-case/}}
}Plain text
OutRun 2006 Coast 2 Coast: a native port from reconstructed PC code. https://github.com/r4dius/outrun2-decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/outrun-2006-native-port-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · r4dius/outrun2-decomp · Revision e1e1c59
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