# OutRun 2006 Coast 2 Coast: a native port from reconstructed PC code

> OutRun 2006 Coast 2 Coast is ported from a C++ reconstruction of its PC executable to Switch, Apple silicon macOS, PS5 homebrew and Xbox Developer Mode. Some functions remain translated from x86 while others are handwritten; each platform has native graphics, audio, input and file layers. The port reads tables and game data from the user's Steam installation.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/r4dius/outrun2-decomp>
- Primary source: <https://github.com/r4dius/outrun2-decomp/blob/e1e1c592b802a6f3f7020a676abd3ba1be479e62/README.md>
- Catalog page: <https://awesomerea.org/resources/outrun-2006-native-port-case/>
- Record JSON: <https://awesomerea.org/resources/outrun-2006-native-port-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/outrun-2006-native-port-case/index.md)

## Requirements & limits

- **Prerequisites:** The user's Steam installation and OR2006C2C.EXE are required.
- **Limits:** The port remains unfinished, with some menus, effects, performance and game behavior still being corrected.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/r4dius/outrun2-decomp/blob/e1e1c592b802a6f3f7020a676abd3ba1be479e62/README.md>

## More in Games

- [Paleblood: a functional decompilation of Bloodborne with its own runtime](https://awesomerea.org/resources/paleblood-bloodborne-functional-decomp-case/index.md) · Case study
- [Paper Mario: The Thousand-Year Door — decompiling the Japanese GameCube release](https://awesomerea.org/resources/ttyd-g8mj01-decomp-case/index.md) · Case study
- [PaRappa the Rapper: decompiling the PlayStation game](https://awesomerea.org/resources/parappa-source/index.md) · Case study
- [Peach's Castle Tech Demo: an nddemo decompilation](https://awesomerea.org/resources/peachs-castle-tech-demo-decomp-case/index.md) · Case study
- [Pheenix: a SkoolKit disassembly of the ZX Spectrum game](https://awesomerea.org/resources/pheenix-disassembly-case/index.md) · Case study
- [Piglet's Big Game: a GameCube decompilation](https://awesomerea.org/resources/piglets-big-game-decomp-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
