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Case study

OpenXWA: reimplementing Star Wars: X-Wing Alliance

OpenXWA reimplements the 1999 game Star Wars: X-Wing Alliance as a native Windows, macOS and Linux program that reads an original installation. Its code covers game systems, OPT models and digital iMUSE audio, with classic and enhanced graphics modes and modern input options. The author reports that the original functions outside multiplayer have been reimplemented.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C1 partial scope or analysis entry
Stars
175
Last commit
2026-11-09
Language
C
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Evidence

Demo screenshot from the project's public documentation
Observed
Code, documentation, download and demo observed; a full-reconstruction candidate for manual Class 0 review.
Scope
Partial
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: A complete Star Wars: X-Wing Alliance installation is required.
  • Limits: Multiplayer is not implemented.
  • License: GPL-3.0 license.

Cite

BibTeX

@misc{openxwa-case,
  title = {{OpenXWA: reimplementing Star Wars: X-Wing Alliance}},
  howpublished = {\url{https://github.com/elyosh/OpenXWA}},
  url = {https://github.com/elyosh/OpenXWA},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/openxwa-case/}}
}

Plain text

OpenXWA: reimplementing Star Wars: X-Wing Alliance. https://github.com/elyosh/OpenXWA (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/openxwa-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · elyosh/OpenXWA · Revision 514712f

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