Case study
OpenXWA: reimplementing Star Wars: X-Wing Alliance
OpenXWA reimplements the 1999 game Star Wars: X-Wing Alliance as a native Windows, macOS and Linux program that reads an original installation. Its code covers game systems, OPT models and digital iMUSE audio, with classic and enhanced graphics modes and modern input options. The author reports that the original functions outside multiplayer have been reimplemented.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 175
- Last commit
- 2026-11-09
- Language
- C
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence

- Observed
- Code, documentation, download and demo observed; a full-reconstruction candidate for manual Class 0 review.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A complete Star Wars: X-Wing Alliance installation is required.
- Limits: Multiplayer is not implemented.
- License: GPL-3.0 license.
Cite
BibTeX
@misc{openxwa-case,
title = {{OpenXWA: reimplementing Star Wars: X-Wing Alliance}},
howpublished = {\url{https://github.com/elyosh/OpenXWA}},
url = {https://github.com/elyosh/OpenXWA},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/openxwa-case/}}
}Plain text
OpenXWA: reimplementing Star Wars: X-Wing Alliance. https://github.com/elyosh/OpenXWA (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/openxwa-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · elyosh/OpenXWA · Revision 514712f
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