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Case study

OpenZ: reconstructing Z as a 3D strategy game

OpenZ recreates the 1996 strategy game Z as a Unity 6 game with 3D battlefields, units, and newly produced media. It reproduces territory capture and factory-based combat, adds new content, and ports its computer opponent from the open-source Zod Engine.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C1 partial scope or analysis entry
Stars
97
Last commit
2026-11-08
Language
C#
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Evidence

Demo screenshot from the project's public documentation
Observed
Download and demo observed; the case covers part of the target software.
Scope
Partial
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Building the complete game requires the source archives from its releases and Unity 6.3 LTS with URP 17.3.
  • Prerequisites: Windows 10 or 11 with a DirectX 11/12 GPU is the documented development and test platform.
  • Limits: Mac and Linux builds are described as experimental.
  • License: Licensed GPL-3.0.

Cite

BibTeX

@misc{openz-z-remake-case,
  title = {{OpenZ: reconstructing Z as a 3D strategy game}},
  howpublished = {\url{https://github.com/playopenz/OpenZ}},
  url = {https://github.com/playopenz/OpenZ},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/openz-z-remake-case/}}
}

Plain text

OpenZ: reconstructing Z as a 3D strategy game. https://github.com/playopenz/OpenZ (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/openz-z-remake-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · playopenz/OpenZ · Revision e96d13c
  2. docs/BUILDING.md GitHub · playopenz/OpenZ · Revision e96d13c

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