Case study
OpenTitus: porting the Titus the Fox and Moktar engine
OpenTitus ports the DOS game engine used by Titus the Fox and Moktar into a C program for Linux and Windows. It parses files from the user's original games, including SQZ levels, sprites and images, and uses titus.conf to select their paths and game-specific settings.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 34
- Last commit
- 2012-02-16
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Original Titus the Fox or Moktar game files.
- Prerequisites: SDL and SDL_mixer runtime libraries.
- Limits: The author notes possible differences from the original games.
- License: GPL-3.0-or-later License.
Cite
BibTeX
@misc{opentitus-case,
title = {{OpenTitus: porting the Titus the Fox and Moktar engine}},
howpublished = {\url{https://github.com/stople/OpenTitus}},
url = {https://github.com/stople/OpenTitus},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/opentitus-case/}}
}Plain text
OpenTitus: porting the Titus the Fox and Moktar engine. https://github.com/stople/OpenTitus (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/opentitus-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README GitHub · stople/OpenTitus · Revision 6540e8f
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