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Case study

Paper Cut: a native Paper Mario: The Thousand-Year Door port

Paper Cut ports Paper Mario: The Thousand-Year Door to Windows, macOS, Linux, iOS and Android using C code from a decompilation. Aurora replaces the GameCube graphics, audio, input, disc and memory card layers with WebGPU/Dawn and SDL3. The port reads the user's disc image and supports the Japanese, US and European releases.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C1 partial scope or analysis entry
Stars
127
Last commit
2026-11-07
Language
C
License (GitHub)
MIT

GitHub data as of 2026-11-10

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Evidence

Demo screenshot from the project's public documentation
Observed
Download and demo observed; the case covers part of the target software.
Scope
Partial
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Requires the user's Paper Mario: The Thousand-Year Door disc image; game data is read from that image.
  • Scope: Supports the Japanese G8MJ01, US G8ME01 and European G8MP01 releases.
  • License: MIT license.

Cite

BibTeX

@misc{paper-cut-thousand-year-door-case,
  title = {{Paper Cut: a native Paper Mario: The Thousand-Year Door port}},
  howpublished = {\url{https://github.com/LLCOOLT/paper-cut}},
  url = {https://github.com/LLCOOLT/paper-cut},
  urldate = {2026-11-08},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/paper-cut-thousand-year-door-case/}}
}

Plain text

Paper Cut: a native Paper Mario: The Thousand-Year Door port. https://github.com/LLCOOLT/paper-cut (accessed 2026-11-08). Awesome REA entry: https://awesomerea.org/resources/paper-cut-thousand-year-door-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · LLCOOLT/paper-cut · Revision d4869d6
  2. CMakeLists.txt GitHub · LLCOOLT/paper-cut · Revision d4869d6

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