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Case study

OverBlood-xport: an OverBlood PlayStation decompilation port

OverBlood-xport ports reconstructed code from the PlayStation game OverBlood. Its C startup code loads the original SLUS_004.64 executable, mounts extracted resources from DATA and loads KROM15.BIN before entering the game.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
0
Last commit
2026-10-28
Language
C
License (GitHub)
MIT

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a demo observed; no download method found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Provide game files under DATA, including SLUS_004.64, extracted resources and KROM15.BIN.
  • License: MIT license.

Cite

BibTeX

@misc{overblood-xport-case,
  title = {{OverBlood-xport: an OverBlood PlayStation decompilation port}},
  howpublished = {\url{https://github.com/psxports/OverBlood-xport}},
  url = {https://github.com/psxports/OverBlood-xport},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/overblood-xport-case/}}
}

Plain text

OverBlood-xport: an OverBlood PlayStation decompilation port. https://github.com/psxports/OverBlood-xport (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/overblood-xport-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. src/game_main.c GitHub · psxports/OverBlood-xport · Revision bcee5e2
  2. README.md GitHub · psxports/OverBlood-xport · Revision bcee5e2

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