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Case study

OpenMM2: a bottom-up Midtown Madness 2 rewrite

OpenMM2 rewrites Midtown Madness 2 from the bottom up in C++, using the installed game's original binary to supply functions that have not yet been reimplemented. The project aims to make game fixes, new features and ports possible, but its author describes it as mostly abandoned because of technical limits.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
32
Last commit
2020-11-03
Language
C
License (GitHub)
GPL-3.0
Status
Archived

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: A Midtown Madness 2 installation and the Visual C++ 2017 Redistributable.
  • Limits: The project is mostly abandoned and depends on the original binary for unfinished functions.
  • License: GPL-3.0 License.

Cite

BibTeX

@misc{openmm2-case,
  title = {{OpenMM2: a bottom-up Midtown Madness 2 rewrite}},
  howpublished = {\url{https://github.com/0x1F9F1/OpenMM2}},
  url = {https://github.com/0x1F9F1/OpenMM2},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/openmm2-case/}}
}

Plain text

OpenMM2: a bottom-up Midtown Madness 2 rewrite. https://github.com/0x1F9F1/OpenMM2 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/openmm2-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · 0x1F9F1/OpenMM2 · Revision dc87b5f

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