Case study
OpenMoonstone: reimplementing Moonstone from its original game files
OpenMoonstone reimplements the Amiga and DOS game Moonstone in Rust with SDL2. It loads resources from a user-supplied DOS copy and contains code for combat, campaign maps and resource extraction, along with IDA analysis scripts. The documented campaign map remains in development.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 76
- Last commit
- 2023-05-15
- Language
- Rust
- License (GitHub)
- AGPL-3.0
GitHub data as of 2026-11-10
Evidence

- Observed
- Demo documented; the documentation covers part of the feature set.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A DOS copy of the original Moonstone is required.
- Prerequisites: Stable Rust and SDL2 are required for development.
- Testing evidence: Only Ubuntu and Windows are described as tested.
- License: AGPL-3.0 license.
Cite
BibTeX
@misc{openmoonstone-case,
title = {{OpenMoonstone: reimplementing Moonstone from its original game files}},
howpublished = {\url{https://github.com/joetsoi/OpenMoonstone}},
url = {https://github.com/joetsoi/OpenMoonstone},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/openmoonstone-case/}}
}Plain text
OpenMoonstone: reimplementing Moonstone from its original game files. https://github.com/joetsoi/OpenMoonstone (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/openmoonstone-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · joetsoi/OpenMoonstone · Revision 60b253e
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