Case study
OpenMM1: incrementally rewriting Midtown Madness 1
OpenMM1 incrementally rewrites Midtown Madness 1 in C++, using the original game binary for functions still unimplemented. It targets the specified original release, runs alongside the installed game and uses dgVoodoo 2 for modern graphics compatibility.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 23
- Last commit
- 2020-11-03
- Language
- C++
- License (GitHub)
- GPL-3.0
- Status
- Archived
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: The original Midtown Madness 1 release identified as Angel 1588, rather than the XP patch.
- Prerequisites: Visual C++ 2017 Redistributable and dgVoodoo 2 for the documented installation.
- Limits: The project has been superseded by Open1560.
- License: GNU General Public License v3.
Cite
BibTeX
@misc{openmm1-case,
title = {{OpenMM1: incrementally rewriting Midtown Madness 1}},
howpublished = {\url{https://github.com/0x1F9F1/OpenMM1}},
url = {https://github.com/0x1F9F1/OpenMM1},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/openmm1-case/}}
}Plain text
OpenMM1: incrementally rewriting Midtown Madness 1. https://github.com/0x1F9F1/OpenMM1 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/openmm1-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · 0x1F9F1/OpenMM1 · Revision 5f3f2a4
- LICENSE.txt GitHub · 0x1F9F1/OpenMM1 · Revision 5f3f2a4
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