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Case study

OpenPayload: reimplementing the Mario Kart Wii Wiimmfi payload

OpenPayload reimplements the Wiimmfi patch payload for Mario Kart Wii. Its hook table follows payload v96, with server connection and friend-room creation, joining and starting reported as tested. It uses CodeWarrior and the Kamek linker.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
30
Last commit
2024-08-22
Language
C++
License (GitHub)
MIT

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • CodeWarrior and the Kamek linker. The README does not publish compilation steps.
  • The README does not name a license.

Cite

BibTeX

@misc{openpayload,
  title = {{OpenPayload: reimplementing the Mario Kart Wii Wiimmfi payload}},
  howpublished = {\url{https://github.com/CLF78/OpenPayload}},
  url = {https://github.com/CLF78/OpenPayload},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/openpayload/}}
}

Plain text

OpenPayload: reimplementing the Mario Kart Wii Wiimmfi payload. https://github.com/CLF78/OpenPayload (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/openpayload/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · CLF78/OpenPayload · Revision b4ea1d7

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