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Case study

OpenBattlespire: reimplementing the Battlespire engine

OpenBattlespire reimplements the engine of An Elder Scrolls Legend: Battlespire in C and reads the user’s original game files at runtime. Its source includes game systems, format parsers and data tools; research notes analyze GAME.EXE and document BSA, BS6, save and other formats. The README describes playable movement, combat, dialogue and save behavior.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C1 partial scope or analysis entry
Stars
5
Last commit
2026-11-05
Language
C
License (GitHub)
MIT

GitHub data as of 2026-11-10

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Evidence

Demo video thumbnail from the project's public documentation
Observed
Demo documented; the documentation covers part of the feature set.
Scope
Partial
Checked
2026-11-08

How evidence classes are assigned

Requirements & limits

  • Prerequisites: A user-owned copy of Battlespire is required for game data.
  • Prerequisites: Building requires CMake 3.25+ and a C17 compiler; the viewer also needs SDL3 3.2+ and OpenGL 3.3.
  • License: MIT.

Cite

BibTeX

@misc{openbattlespire-case,
  title = {{OpenBattlespire: reimplementing the Battlespire engine}},
  howpublished = {\url{https://github.com/SapphireDragoness/open-battlespire}},
  url = {https://github.com/SapphireDragoness/open-battlespire},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/openbattlespire-case/}}
}

Plain text

OpenBattlespire: reimplementing the Battlespire engine. https://github.com/SapphireDragoness/open-battlespire (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/openbattlespire-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · SapphireDragoness/open-battlespire · Revision 6653df9
  2. docs/re/README.md GitHub · SapphireDragoness/open-battlespire · Revision 6653df9

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